UK Games Expo 2018 Grand Clash - 10th place
Steelheart's Champions
Order
Card sets (4)
Play formats
Cards: 3 | 18 non-Rivals card/s
Not valid:
Championship Nemesis Rivals Relic Open
Objectives (12)
Total glory - 18
3 |
7 |
2
0 | 0
Gambits (10)
You must include at least 20 Power cards. No more than half of your power deck can be Gambit cards.
10 | 0
Upgrades (9)
You must include at least 20 Power cards. No more than half of your power deck can be Gambit cards.
7 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Awe-Inspiring | Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | SSduplicate | ||||||
32 | Consecrated Area | Score this in an end phase if there are no enemy fighters adjacent to your fighters. | 1 | - | - | SSduplicate | ||||||
33 | Eternals | Score this in the third end phase if none of your fighters are out of action. | 3 | - | - | SSduplicate | ||||||
35 | Lightning Strikes | Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters. | 1 | - | - | SSduplicate | ||||||
36 | Seize Ground | Score this in an end phase if you hold an objective in enemy territory. | 1 | - | - | SSduplicate | ||||||
37 | Sigmar's Bulwark | Score this in an end phase if none of your fighters suffered any damage in the preceding action phase. | 1 | - | ? | SSduplicate | ||||||
38 | Slayers of Tyrants | Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. | 1 | - | - | SSduplicate | ||||||
40 | Peal of Thunder | Choose any enemy fighter and push them one hex in any direction. | - | - | - | SSduplicate | ||||||
41 | Righteous Zeal | +1 Damage to the first Attack action with a Range of 1 or 2 in the next activation. | - | - | - | SSduplicate | ||||||
45 | Tireless Assault | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - | ? | SSduplicate | ||||||
49 | Blessed by Sigmar | +1 Wounds. | - | - | - | SSduplicate | ||||||
53 | Heroic Might | This fighter's Attack action gains Cleave. | - | Severin Steelheart, Obryn the Bold | - | SSduplicate | ||||||
54 | Heroic Stride | Reaction: After an enemy fighter ends their activation within two hexes of this fighter, you can push this fighter one hex. | - | Severin Steelheart | - | SSduplicate | ||||||
235 | Alone in the Darkness | Score this in an end phase if there are no adjacent fighters on the battlefield. Restricted |
2 | - | - | - | ||||||
252 | Defensive Strike | Score this immediately when your warband takes an enemy fighter standing in your territory out of action. Restricted |
1 | - | - | - | ||||||
253 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | SSduplicate | ||||||
257 | Escalation | Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - | ? | - | ||||||
303 | Unbroken Wall | Score this in an end phase if all surviving friendly fighters (at least three) are in a single group with each friendly fighter adjacent to another friendly fighter. | 1 | - | - | - | ||||||
321 | Earthquake | Push all fighters one hex. You must push them all in the same direction. Any that cannot be pushed this way are not pushed. Restricted |
- | - | ? | - | ||||||
329 | Great Concussion | Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them. Forsaken |
- | - | - | - | ||||||
330 | Healing Potion | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them. | - | - | - | SSduplicate | 13/44 (29.55%) | |||||
336 | Last Chance | Reaction: Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. Forsaken |
- | - | - | - | ||||||
347 | Quick Thinker | Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. Forsaken |
- | - | - | - | ||||||
369 | Trap | Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - | ? | - | ||||||
372 | Twist the Knife | Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - | - | - | ||||||
376 | Awakened Weapon | You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - | - | - | ||||||
389 | Great Fortitude | +1 Wounds. | - | - | - | SSduplicate | 19/44 (43.18%) | |||||
390 | Great Speed | +1 Move. | - | - | - | SSduplicate | ||||||
395 | Incredible Strength | +1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - | - | - | ||||||
422 | Superior Agility | Reaction: During an Attack action that could drive this fighter back (whether or not your opponent chose to), you can instead push them one hex. | - | - | - | - | ||||||
431 | Total Offence | (Errata update) When this fighter makes their first Attack action in an activation or power step (other than an Attack action made as part of a Charge action), you can choose for that Attack action to have +2 Dice. If you do, this fighter cannot be activated again this phase. | - | - | - | - |